Posts Tagged ‘cubicles’
Cubicles – just say no.
Whether it’s placing machine tools on the factory floor or designing work spaces for people that work at the company, the number one guiding metric is resources per square foot. If you’re placing machine tools, this metric causes the machines to be stacked closely together, where the space between them is minimized, access to the machines is minimized, and the aisles are the smallest they can be. The result – the number of machines per square foot is maximized.
And though there has been talk of workplaces that promote effective interactions and creativity, the primary metric is still people per square foot. Don’t believe me? I have one word for you – cubicles. Cubicles are the design solution of choice when you want to pack the most people into the smallest area.
Here’s a test. At your next team meeting, ask people to raise their hand if they hate working in a cubicle. I rest my case.
With cubicles, it’s the worst of both worlds. There is none of the benefit of an office and none of the benefit of collaborative environment. They are half of neither.
What is one of Dilbert’s favorite topic? Cubicles.
If no one likes them, why do we still have them? If you want quiet, cubicles are the wrong answer. If you want effective collaboration, cubicles are the wrong answer. If everyone hates them, why do we still have them?
When people need to do deep work, they stay home so they can have peace and quiet. When people they want to concentrate, they avoid cubicles at all costs. When you need to focus, you need quiet. And the best way to get quiet is with four walls and a door. Some would call that and office, but those are passe. And in some cases, they are outlawed. In either case, they are the best way to get some quiet time. And, as a side benefit, they also block interruptions.
Best way for people to interact is face-to-face. And in order to interact at way, they’ve got to be in the same place at the same time. Sure spontaneous interactions are good, but it’s far better to facilitate interactions with a fixed schedule. Like with a bus stop schedule, people know where to be and when. In that way, many people can come together efficiently and effectively and the number of interactions increases dramatically. So why not set up planned interactions at ten in the morning and two in the afternoon?
I propose a new metric for facilities design – number of good ideas per square foot. Good ideas require deep thought, so quiet is important. And good ideas require respectful interaction with others, so interactions are important.
I’m not exactly sure what a facility must look like to maximize the number of good ideas per square foot, but I do know it has no cubicles.
Image credit – Tim Patterson