A Call To Arms for Engineers

Engineers make magic.  We are the only ones who create things from nothing: cars, televisions, bridges, buildings, machine tools, molecules, software… (You get the idea.)  Politicians can’t do it, lawyers can’t do it, MBAs can’t do it. Only engineers.

And the stuff we create is the foundation of sustainable economies.  We create things, our companies sell them for a profit, and that profit creates wealth and fuels our economies – a tight causal chain.  Said another way: no engineers, no products, no profits, no wealth, no economy.  The end.

Engineers used to be valued for our magic.  In medieval times we were given high status for our art, for making stuff that mattered: swords, trebuchets, armor, castles… (You get the idea.)  And the best of us were given a special title (wizard) and special consideration (if not reverence) for our work. These folks were given a wide berth, and for good reason.  Piss them off and they’d turn someone into a toad, or worse yet, stop making the stuff that mattered.

In the industrial revolution we were valued for our magic, for making stuff that mattered. This time it was the machines that made machines and weapons: water powered factories, gun drills, lathes, grinding machines, honing machines… (You get the idea.)  Politicians used our magic to advance their causes and industrialists got rich on our magic, and our status was diminished.

Since then we’ve made more magic than ever: cars, televisions, bridges, buildings, machine tools, molecules, software… (You get the idea.)  We still make magic yet have little influence over our how our companies do things. How did we let this happen? We forgot that we make magic.

We forgot our magic is valuable and powerful (and scary). We forgot that without our magic the wheels fall off.  No magic, no profit, no economy.

Engineers – A call to arms!  It’s time recognize our magic is still as powerful as Merlin’s and it’s time to behave that way again. Watch out politicians, lawyers, and MBAs or we’ll turn you into toads.

What if labor was free?

The chase for low cost labor is still alive and well. And it’s still a mistake. Low cost labor is fleeting. Open a plant in a low cost country and capitalism takes immediate hold. Workers see others getting rich off their hard work and demand to be compensated. It’s an inevitable death spiral to a living wage. Time to find the next low cost country.

The truth is labor costs are an extremely small portion of product cost. (The major cost, by far, is the material and the associated costs of moving it around the planet and managing its movement.) And when design engineers actively design out labor costs (50% reductions are commonplace) it becomes so small it should be ignored altogether. That’s right – ignored. No labor costs. Free labor. What would you do if labor was free?

Eliminate labor costs from the equation and it’s clear what to do. Make it where you can achieve the highest product quality, make it where you can run the smallest batches, and make it where you sell it. Design out labor and you’re on your way.

Design engineers are the key. Only they can design out labor. Management can’t do it without engineers, but engineers can do it without management.

A call to arms for design engineers: organize yourselves, design out labor, and force your company to do the right thing. Your kids and your economy will thank you.

Rage against the fundamentals

We all have computer models – economic models, buying models, voting models, thermal, stress, and vibration. A strange thing happens when our models reside in the computer: their output becomes gospel, unchallengeable. And to set the hook, computerized output is bolstered by slick graphics, auto-generated graphs, and pretty colors.

Model fundamentals are usually well defined, proven, and grounded – not the problem. The problem is applicability. Do the fundamentals apply? Do they apply in the same way? Do different fundamentals apply? We never ask those questions. That’s the problem.

New folks don’t have the context to courageously challenge fundamentals and more experienced folks have had the imagination flogged out of them. So who’s left to challenge applicability of fundamentals? You know who’s left.

It’s smart folks with courage that challenge fundamentals; it’s people willing to contradict previous success (even theirs) that challenge fundamentals; it’s people willing to extend beyond that challenge fundamentals; it’s people willing to risk their career that challenge fundamentals.

Want to challenge fundamentals? Hire, engage, and support smart folks with courage.

Manufacturing!

Manufacturing creates value to pay for schools.

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Manufacturing creates value to pay for healthcare.

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Manufacturing creates value to build and maintain infrastructure.

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Manufacturing creates value to pay mortgages.

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Manufacturing creates jobs.

Doing New

Doing new is hard and starting new is particularly hard. Once fear is overcome and new is started, doing new becomes a battle with discouragement. Not managed, discouragement can stop new.

Slumped shoulders and a head hung low are the signs and a mismatch with expectations is the source. Expectations are defined in the form of a project plan, but, since the work is new, expectations are not grounded, not calibrated. How long will it take to do something we’ve never dreamed of doing? Yet when disguised as a project plan, uncalibrated expectations become a hard deadline.

When you want to do new, you give the project to your best. When they use the right tools, the latest data, and the best processes, yet new does not come per the plan, your best can become discouraged. But this discouragement is misplaced. Sure, the outcome is different from the plan, but reality isn’t the problem, it’s the plan, the expectations. They did everything right, so tell them. Tell them the expectations are out of line. Tell them you think their doing a good job. Tell them if it was easy, you’d have given the project to someone else. Tell them they can feel discouraged for five more minutes, but then they’ve got to go back, look new in the eye, and kick its ass.

Don’t change the culture, change your behavior

Change the culture. Easy to say, tough to do.  What does it mean, anyway?

Culture is a result of something – behavior.  I’ll go further – culture is behavior, behavior themes, but behavior still. Behavior is a result of behavior.

Want to change someone’s behavior? Wrong question. You can’t.  You can change yours, they can change theirs.  Those are the rules.

Want someone to change their behavior? Change yours to help them change theirs. Want to seal the deal?  Explain why. Why cuts deeper than behavior.

Don’t change the culture, change your behavior.

Inspiring Work

Inspiring work is art.

Inspiring work is rare.

Inspiring work is scary.

Inspiring work is thrilling.

Inspiring work is the reward.

Inspiring work is life changing.

Inspiring work is easy to recognize.

Inspiring work is difficult to recognize.

Inspiring work is an acknowledgment of self.

Inspiring work’s magnitude is proportional to the fear.

Cure for offshoring: The design side of product development, from Machine Design

A recent article written by Leslie Gordon of Machine Design.

You have probably seen it yourself: images of Chinese workers toiling in mud-floored factories, each feeding a separate punch press, as if part and parcel of a living, progressive die. The lure of this cheap labor has sent many U.S. manufacturers scrambling overseas to cut production costs.

Although design-for-manufacturing tools that would have made this exodus unnecessary have been around for more than 20 years, companies continue to overlook them, says Mike Shipulski, chief engineer of plasma-cutter manufacturer Hypertherm, hypertherm.com, Hanover, N.H. “Companies are sticking their heads in the sand. Many U.S. firms have become too entrenched in doing things the same way. For example, a typical product-cost breakdown shows material to be the largest cost at about 72%. Overhead is around 24% and labor is only about 4%. The question becomes, why continue to move manufacturing to so-called ‘low-cost countries’ to chase 50% labor reductions for a whopping 2% cost reduction? And it’s sillier than that because companies don’t account for cost increases in shipping and quality control.”

The problem is that companies neglect to efficiently account for cost during the design side of product development….

Click for the rest of the article

The design community has the biggest lever

In sourcing, out sourcing, off shoring, on shoring – the manufacturing debate rages. So what’s the big deal? Jobs – the foundation of an economy. Jobs pay for things, important things like food, schools, and healthcare. No jobs, no economy. The end.

What does lean, the most successful manufacturing business methodology, have to say about all this? Lean’s fundamental:

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Make it where you sell it

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because the shortest supply chains are least wasteful. Dig the ore in-country, make the steel in-country, forge it, machine it, and sell it in-country. With, of course, some qualifiers, some important ifs:

  • If in-country demand is high enough to warrant the investment
  • If your company is big enough to pull it off
  • If quality can be assured.

All good, but I’m discouraged by what lean does not say:

  • Regardless of the country, engage the design community to reduce material cost and waste
  • Regardless of the factory, engage design community to make your factory output like two
  • Regardless of the industry, engage design community to reduce part count.

We all agree the design community has the biggest influence on cost and waste, yet they’re not part of the lean equation. That’s wasteful. That violates a fundamental. That makes me sad.

Let’s put aside our where-to-make-it arguments for a bit, and, wherever you make product,

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Engage the design community in lean.

Do you know?

There are three categories of knowing: we know we know, we don’t know, and we think we know.

When we know we know – we understand fundamentals, we have a model, we have evidence, we can predict. We can build on this knowledge. We’re not often in this state, but it sure feels good when we are. The trick here is to understand the applicability of the knowledge. Change the inputs, change the system, or change the environment and we must question our knowledge. Do the fundamentals still apply?

When we don’t know – no fundamentals, no model, and no predictions. No danger on building on bad knowledge. Life is uncomplicated. Next task: develop the fundamentals; build a model. We’re in this state more often than we admit, and there’s the danger. It’s politically difficult to say “I don’t know.” But it must be said. Otherwise we’re expected to predict the future and to build on the knowledge (that we don’t have).

When we think we know – no fundamentals, no model, and predictions we bet our businesses on. Danger. It feels just as good as when we know we know, but it shouldn’t. Momentum in the wrong direction and we don’t know it. And we’re likely in this state more often than not. But this is a meta-state, an unstable state. The trick is to push on our knowledge so we tip into one of the other two states. Push on our knowledge so we know if we know.

Do you know the fundamentals? Do you have a model? Can you predict?

Fight Dilution

What’s worse than getting only one thing done today? Getting none done.

The problem? Our New Normal. Too many things. Dilution.

The answer? Stop starting and start finishing.

Mike Shipulski Mike Shipulski
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