Archive for the ‘Problems’ Category
How Engineers Create New Markets
When engineers see a big opportunity, we want desperately to move the company in the direction of our thinking, but find it difficult to change the behavior of others. Our method of choice is usually a full frontal assault, explaining to anyone that will listen the opportunity as we understand it. Our approach is straightforward and ineffective. Our descriptions are long, convoluted, complicated, we use confusing technical language all our own, and omit much needed context that we expect others should know. The result – no one understands what we’re talking about and we don’t get the behavior we’re looking for (immediate company realignment with what we know to be true). Then, we get frustrated and shut down – opportunity lost.
To change the behavior of others, we must first change our own. As engineers we see problems which, when solved, result in opportunity. And if we’re to be successful, we must go back to the problem domain and set things straight. Here’s a sequence of new behaviors we as engineers can take to improve our chances of changing the behavior of others:
Step 1. Create a block diagram of the physical system using simple nouns (blocks) and verbs (arrows). Blue arrows are good (useful actions) and red arrows are bad (harmful actions). Here’s a link to a PowerPoint file with a live template to create your own.
Step 2. Reduce the system block diagram down to its essence to create a distilled block diagram of the problem, showing only the system elements (blocks) with the problem (red arrow).For a live template, see the second page of the linked file. [Note – if there are two red arrows in the system block diagram, there are two problems which must be solved separately. Break them into two and solve the first one first. For an example, see page three of the linked file.]
Step 3. Create a hand sketch, or cartoon, showing the two system elements (blocks) of the distilled block diagram from step 2. Zoom in so only the two elements are visible, and denote where they touch (where the problem is), in red. For an example, see page four of the linked file.
Step 4. Now that you understand the real problem, use Google to learn how others have solved it.
Step 5. Choose one of Google’s most promising solutions and prototype it. (Don’t ask anyone, just build it.)
Step 6. Show the results to your engineering friends. If the problem is solved, it’s now clear how the opportunity can be realized. (There’s a big difference between a crazy engineer with a radically new market opportunity and a crazy engineer with test results demonstrating a new technology that will create a whole new market.)
Step 7. If the problem is not solved, or you solved the wrong problem, go back to step 1 and refine the problem
With step 1 you’ll find you really don’t understand the physical system, you don’t know which elements of the system have the problem, and you can’t figure out what the problem is. (I’ve created complicated system block diagrams only to realize there was no problem.)
With step 2, you’ll continue to struggle to zoom in on the problem. And, likely, as you try to define the problem, you’ll go back to step 1 and refine the system block diagram. Then, you’ll struggle to distill the problem down to two blocks (system elements). You’ll want to retain the complexity (many blocks) because you still don’t understand the real problem.
If you’ve done step 2 correctly, step 3 is easy, though you’ll still want to complicate the cartoon (too many system elements) and you won’t zoom in close enough.
Step 4 is powerful. Google can quickly and inexpensively help you see how the world has already solved your problem.
Step 5 is more powerful still.
Step 6 shows Marketing what the future product will do so they can figure out how to create the new market.
Step 7 is how problems are really solved and opportunities actually realized.
When you solve the real problem, you create real opportunities.
Climbing The Branches Of The Problem Tree
The problem tree is big, old, and rugged with a fully developed branch network and the deepest roots. And nestled in its crown, set directly over the trunk, is the hidden tree house where the problem solvers play.
The problem tree has a left and right, with its why branches to the right and why-nots to the left. To the right, the biggest why limbs grow from the trunk then split into a series of smaller why branches which terminate at the why leaves. It’s the same on the left – big why-not limbs, why-not branches, why-not leaves.
To start their game, the problem solvers first agree on the biggest why limbs – the main reasons why to solve the problem. Once labeled, the team asks why again, and builds out the why side of the canopy – narrowing as they go. They continue their hierarchical why mapping until they get to the why leaves – the lowest-level whys. The last part is most tenuous because as the branches get smaller they can’t hold the weight and they sway in the political wind. But as the organization watches impatiently, the problem solvers know they must hang onto the smallest branches and stretch themselves hard to reach the leaves.
Once the whys are mapped the solvers know why they must solve the problem. They know who wants it solved (the biggest branches can have their own sponsor) and how the whys (and their sponsors) compliment or compete. And where the rubber meets the road (leaf level), they know why it must be solved – think manufacturing floor. Like a spider web, the why network sticks the solvers to the right problem.
Novice solvers think their ready to solve, but the seasoned climbers know it’s time swing on the wild side. It’s time to climb where few dare – the politically charged left side – the why-nots. Slowly, carefully, the climbers step from the safety of their tree house and explore why the company cannot, has not, or may not want to solve the problem. There are usually three big why-not branches – constraints, capability, and culture.
When the solvers shimmy out on the constraint branch, they usually find the smaller no-time-to-solve-it branch, with its leaves of – existing operating plans, product launches, other big problems, unfilled open positions, and reduced headcount. Though real, these branches are tough to talk about because the organization does not want to hear about them. And, sometimes, for all their dangerous climbing and shimmying, the solvers are accused of not being team players.
Their climb on the capability branch is challenging, but not for its complexity. There’s usually one branch – we don’t know how to do it, with a couple leaves – we’ve never done it before and we don’t do it that way. The capability branch is difficult because it causes the organization to overtly admit a fundamental gap. Also, it threatens the subject matter experts, who are important to the solution.
The culture branch is toughest of all. Its limbs can be slippery and sometimes have cover names (so it’s difficult for me to list them), but thematically, the best climbers know the branches represent the worn patterns of company behavior. Often, the behaviors (and the climate they create) have not been formalized, and shining a light on them may is too bright for some. But when the solvers find a why-not branch that cuts across one of these worn cowpaths, that’s just what they must do. Because without changing the behavioral pattern, there can be no solution.
With the problem tree fully built-out on a single page, it’s clear why the problem should be solved and what’s in the way (why-not). And when the solvers present it, the company decides if the whys are important enough to overcome the why-nots. If it’s a go, the first step is to prune the why-nots – resources to solve the constraint problems, tools and training to improve the capability problems, and a change in leadership behavior to solve the cultural problems. After those are taken care of, the problem definition phase comes to a close.
The problem tree defines the problem, it does not solve it. But through the process of building it out, the problem solvers (problem definers) help the company clear cut the forest of why-nots. Now, standing tall, standing alone, clearly seen for what it is, solving the problem is a breeze.
Creative Problem Creation
Problems get a bad rap. We’re all clear on the negativity around problems, but we don’t appreciate their positive character. It’s time we use their powers for good.
One of the least popular characteristics of problems is their selfishness. Like the friend who shows up for dinner unannounced, problems, left to their own, care only about their calendar. But to overcome this shortcoming and harness their energy, we can create them to fit our time table.
An important strong suit of problems is their ability to create focus. When the VP has a problem, everybody has a problem. And it’s this persuasive power of problems that focuses the organization on a solution – resources, alignment, and creativity on demand.
I propose we bring problems to life on our own terms to create new thinking; to creatively fabricate problems to generate laser-focused thinking in the direction of our choice; to imagine what could be and create the right problems to get us there. Creativity on demand.
The most provocative and productive problems to manufacture are those that remove inherent goodness of your products or that outlaw their physical fundamentals. Like putting your thumb over a hose, these problems spray high velocity thinking in unpredictable directions. Here are some examples:
- Big coffee pot can make only one cup – single-cup brewer industry.
- Speedboats cannot carry multiple passengers – personal water craft industry.
- Lights must illuminate only a small area – LED proliferation.
- Sturdy running shoes must be floppy – bare foot running shoe movement.
- Desktop computers must be mobile – laptop industry.
- Stiff, wear-like-iron dungarees must be worn out – faded/distressed jean movement.
- Eye glasses cannot rest on the nose – contact lenses.
- Pencils cannot be sharpened – mechanical pencils.
- Laser printers must be slow – home printer industry.
Sure, these examples were reverse engineered. But take a minute to walk back in time and sit in those industries. What if back then you created those problems for yourself? What if you create them tomorrow?
The thinking in the post is strongly shaped by Jeffrey Paul Baumgartner’s Anti Conventional Thinking (ACT).
Mindset for Doing New
The more work I do with innovation, the more I believe mindset is the most important thing. Here’s what I believe:
Doing new doesn’t take a lot of time; it’s getting your mind ready that takes time.
Engineers must get over their fear of doing new.
Without a problem there can be no newness.
Problem definition is the most important part of problem solving.
If you believe it can work or it can’t, you’re right.
Activity is different from progress.
Thinking is progress.
In short, I believe state-of-the-art is limited by state-of-mind.
Work The Rule
If the rule makes things take too long, do you follow it or shortcut it?
If the reason for the rule is no longer, do you follow it or declare it unreasonable?
If you don’t understand the rule do you work to understand it, or conveniently trespass?
If you don’t follow the rule, does that say something about the rule, or you?
When is a rule a rule and when is it shackles?
When it comes to law, physics, and safety, a rule is a rule.
If you’re limited by the rule, is it bad? (Isn’t far worse if you don’t realize it?)
What if the solution demands unruliness?
If you don’t follow rules, is it okay to make them?
What if a culture is so strong it rules out most everything, except following the rules?
What if a culture is so strong it demands you make the rules?
When it comes to rules, there’s only one rule – You decide.
I will hold a Workshop on Systematic DFMA Deployment on June 13 in RI. (See bottom of linked page.) I look forward to meeting you in person.
The Bottom-Up Revolution
The No. 1 reason initiatives are successful is support from top management. Whether it’s lean, Six Sigma, Design for Six Sigma or any program, top management support is vital. No argument. It’s easy with full support, but there’s never enough to go around.
But that’s the way it should be. Top management has a lot going on, much of it we don’t see: legal matters, business relationships, press conferences, the company’s future. If all programs had top management support, they would fail due to resource cannibalization. And we’d have real fodder for our favorite complaint—too many managers.
When there’s insufficient top management support, we have a choice. We can look outside and play the blame game. “This company doesn’t do anything right.” Or we can look inside and choose how we’ll do our work. It’s easy to look outside, then fabricate excuses to do nothing. It’s difficult to look inside, then create the future, especially when we’re drowning in the now. Layer on a new initiative, and frustration is natural. But it’s a choice.
We will always have more work than time….
Marinate yourself in scarcity to create new thinking
There’s agreement: new thinking is needed for innovation. And for those that have tried, there’s agreement that it’s hard. It’s hard to create new thinking, to let go of what is, to see the same old things as new, to see resources where others see nothing. But there are some tricks to force new thinking, to help squeeze it out of ourselves.
The answer, in a word, is scarcity.
In the developing world there is scarcity of everything: food, shelter, electricity, tools, education; in the developed world we must fabricate it. We must dust off the long-neglected thought experiment, and sit ourselves in self-made scarcity.
Try a thought experiment that creates scarcity in time. Get the band together and ask them this question: If you had only two weeks to develop the next generation product, what would you do? When they say the question is ridiculous, agree with them. Tell them that’s the point. When they try to distract and derail, hold them to it. Don’t let them off the hook. Scarcity in time will force them to look at everything as a resource, even the user and the environment itself (sunlight, air, wind, gravity, time), or even trash or byproduct from something in the vicinity. At first pass, these misused resources may seem limited, but with deeper inspection, they may turn out to be better than the ones used today. The band will surprise themselves with what they come up with.
Next, try a thought experiment that creates scarcity of goodness. Get the band back together, and take away the major performance attribute of your product (the very reason customers buy); decree the new product must perform poorly. If fast is better, the new one must be slow; if stiff is better, the new one must be floppy; if big, think small. This forces the band to see strength as weakness, forces them to identify and release implicit constraints that have never been named. Once the bizarro-world product takes shape, the group will have a wonderful set of new ideas. (The new product won’t perform poorly, it will have novel functionality based on the twisted reality of the thought experiment.)
Innovation requires new thinking, and new thinking is easier when there’s scarcity – no constraints, no benchmarks, no core to preserve and protect. But without real scarcity, it’s difficult to think that way. Use the time-tested thought experiment to marinate yourself in scarcity, and see what comes of it.
Pushing on Engineering
With manufacturing change is easy – lean this, six sigma that, more with less year-on-year. With engineering, not so much. Why?
Manufacturing is about cost, waste, efficiency, and yield (how to make it), and engineering is about function (what it does) – fundamental differences but not the why. The consequence of failure is the why. If manufacturing doesn’t deliver, the product is made like last year (with a bit more waste and cost than planned), but the product still sells. With engineering, not so much. If engineering mistakenly designs the Fris out of the Frisbee or the Hula out of the Hoop, no sales. That’s the why.
No function, no sales, no company, this is fear. This is why it feels dangerous to push on engineering; push on engineering and the wheels may fall off. This why the organization treads lightly; this is why the CEO does not push.
As technical leaders we are the ones who push directly on engineers. We stretch them to create novel technology that creates customer value and drive sales. (If, of course, customers value the technology.) We spend our days in the domain of stress, strain, printed circuit boards, programming languages, thermal models, and egos. As technologists, it’s daunting to push effectively on engineering; as non-technologists even more. How can a CEO do it without the subject matter expertise? The answer is one-page thinking.
One-page thinking forces engineers to describe our work in plain English, simple English, simple language, pictures, images. This cuts clutter and cleans our thinking so non-technologists can understand what’s happening, what’s going on, what we’re thinking, and shape us in the direction of customer, of market, of sales. The result is a hybrid of strong technology, strong technical thinking, and strong product, all with a customer focus, a market focus. A winning combination.
There are several rules to one-page thinking, but start with this one:
Use one page.
As CEO, ask your technical leaders (even the VP or SVP kind) to define each of their product development (or technology) projects on one page, but don’t tell them how. (The struggle creates learning.) When they come back with fifteen PowerPoint slides (a nice reduction from fifty), read just the first one, and send them away. When they come back with five, just read the first. They’ll get the idea. But be patient. To use just one page makes things remarkably clear, but it’s remarkably difficult.
Once the new product (or technology) is defined on one page, it’s time to reduce the fear of pushing on engineering – one-page thinking at the problem level. First, ask the technical leaders for a one-page description of each problem that must be overcome (one page per problem and address only the fundamental problems). Next, for each problem ask for baseline data (test data) on the product you make today. (For each problem they’ll likely have to create a robustness surrogate, a test rig to evaluate product performance.) The problem is solved (and the product will function well) when the new one out-performs the old one. The fear is gone.
When your engineers don’t understand, they can’t explain things on one page. But when they can, you understand.
Work that creates wealth
Today’s biggest problems are difficult to solve and our approach to solving them isn’t helping. Whether it’s healthcare, education, infrastructure, defense, or the economy we never get past the wrong question: “Who’s going to pay for it?
With healthcare we argue about costs and taxes – who pays and how much. But we’ve got to move past that argument. The real deal is we create insufficient wealth. (Our inability to pay for healthcare is a symptom.) So the real solution must focus on work that creates wealth, real wealth. I’m not talking about merger and acquisition wealth. I’m talking about real wealth generated by inventing, designing, and making products. I’m talking about manufacturing – creating products out of dirt, rocks, and sticks and selling them for more than the cost to make them. With more manufacturing we can fix healthcare. (I also think we should look deeply at the work of providing healthcare and improve the work.)
With education we argue about costs and taxes – who pays and how much. But we’ve got to move past that argument. The real deal is we create insufficient wealth. (Our inability to pay for education is a symptom.) So the real solution must focus on work that creates wealth, real wealth. I’m not talking about merger and acquisition wealth. I’m talking about real wealth generated by inventing, designing, and making products. I’m talking about manufacturing — creating products. With more manufacturing we can fix education. (I also think we should look deeply at the work of providing education and improve the work.)
With infrastructure we argue about costs and taxes – who pays and how much. But we’ve got to move past that argument. The real deal is we create insufficient wealth. (Our inability to pay for infrastructure is a symptom.) So the real solution must focus on work that creates wealth, real wealth. I’m talking about real wealth generated by inventing, designing, and making products. I’m talking about manufacturing — creating products. With more manufacturing we can fix our infrastructure. (I also think we should look deeply at the work of creating and maintaining infrastructure and improve it.)
With defense we argue about costs and taxes – who pays and how much. But we’ve got to move past that argument. The real deal is we create insufficient wealth. (Our inability to pay for defense is a symptom.) So the real solution must focus on work that creates wealth, real wealth. I’m talking about manufacturing — creating products. With more manufacturing we can fix defense. (I also think we should improve the work of providing defense.)
Pulling it all together, with the economy we argue about taxes – who pays and how much. But we’ve got to move past that argument. The real deal is we create insufficient wealth. (Our economy’s health is a symptom.) So the real solution must focus on work that creates real wealth. I’m talking about manufacturing. With more manufacturing the economy will fix itself.
Thankfully we all have different views on healthcare, education, infrastructure, and defense, and I want to preserve them. (That’s what makes our country great.) However, I think we can all agree that creating more wealth will improve our chances of fixing our big problems.
Let’s do more manufacturing.
WHY, WHAT, HOW, and new thinking for the engineering community.
Sometimes we engineers know the answer before the question, sometimes we know the question’s wrong before it’s asked, and sometimes we’re just plain pig-headed. And if we band together, there’s no hope of changing how things are done. None. So, how to bring new thinking to the engineering community? In three words: WHAT, WHY, HOW.
WHY – Don’t start with WHAT. If you do, we’ll shut down. You don’t know the answer, we do. And you should let us tell you. Start with WHY. Give us the context, give us the problem, give us the business fundamentals, give us the WHY. Let us ask questions. Let us probe. Let us understand it from all our angles. Don’t bother moving on. You can’t. We need to kick the tires to make sure we understand WHY. (It does not matter if you understand WHY. We need understand it for ourselves, in our framework, so we can come up with a solution.)
WHAT – For God’s sake don’t ask HOW – it’s too soon. If you do, we’ll shut down. You don’t know the answer, we do. And, if you know what’s good for you, you should let us tell you. It’s WHAT time. Share your WHAT, give us your rationale, explain how your WHAT follows logically from your WHY, then let us ask questions. We’ll probe like hell and deconstruct your WHY-WHAT mapping and come up with our own, one that makes sense to us, one that fits our framework. (Don’t worry, off-line we’ll test the validity of our framework, though we won’t tell you we’re doing it.) We’ll tell you when our WHY-WHAT map holds water.
HOW – Don’t ask us WHEN! Why are you in such a hurry to do it wrong?! And for sanity’s sake, don’t share your HOW. You’re out of your element. You’ve got no right. Your HOW is not welcome here. HOW is our domain – exclusively. ASK US HOW. Listen. Ask us to explain our WHAT-HOW mapping. Let us come up with nothing (that’s best). Let us struggle. Probe on our map, push on it, come up with your own, one that fits your framework. Then, and only then, share how your HOW fits (or doesn’t) with ours. Let us compare our mapping with yours. Let us probe, let us question, let us contrast. (You’ve already succeeded because we no longer see ours versus yours, we simply see multiple HOWs for consideration.) We’ll come up with new HOWs, hybrid HOWs, all sorts of HOWs and give you the strengths and weaknesses of each. And if your HOW is best we’ll recommend it, though we won’t see it as yours because, thankfully, it has become ours. And we’ll move heaven and earth to make it happen. Engineering has new thinking.
Whether it’s my favorite new thinking (product simplification) or any other, the WHY, WHAT, HOW process works. It works because it’s respectful of our logic, of our nature. It fits us.
Though not as powerful a real Vulcan mind meld, WHY, WHAT, HOW is strong enough to carry the day.
Green Jeans Drive Innovation
Environmental stability, aka, Green, is just starting. Most are still in reluctant compliance mode, hoping beyond hope that this newest of corporate initiatives dies on the vine, that it’s just another corporate initiative. Wrong. Very wrong. It’s the way we’re going to grow our business; it’s the way we’re going to make money. It’s time to open our minds, grab Green by the throat, and shake it. Green is here to stay, and Green will demand we change our thinking, will make us see our problems differently, will require we dismantle our intellectual inertia, will require innovation.
Pretend you’re a manufacturer of jeans, the blue ones, the ones that feel so good when you put them on, the ones you’d like to wear to work if you could. (Maybe that’s just me.) Year-on-year your innovation efforts focus on adding pockets then removing them, adding holes then removing them, zippers here then there, dark wash then light, baggy then tight, and yellow stitching than red. What else can a jean innovator do?
Corporate sends the memo: “We’re going Green.” Green jeans. They hire the best sustainability consultants and you, the jean innovator, sit through the sustainability audit results. Their recommendation – reduce carbon footprint: use materials that consume less energy, reduce electricity in your factories, minimize distribution’s fuel costs, and reduce travel miles of your sales folks. Brilliant. Whatever we paid these guys, it was too much. But then they twist your brain. The carbon footprint from the use of your product dwarfs everything else. Your customers generate a massive carbon footprint when they wash and dry your jeans, and you have no control over it. Your jeans are made once and washed and dried countless times. Whoa. Your eyes roll back in your head. What’s a jean innovator to do? First thing – forget about the stupid pockets. Next, figure out how to reduce the carbon footprint generated by your customers. Define the problem and innovate. But what’s the problem?
Why do folks wash their jeans? The obvious answer – they’re dirty. Let’s figure a way to prevent jeans from getting dirty, right? No. The real answer – they stretch, they get baggy and don’t fit right; so we wash them to tighten things up. We wash CLEAN jeans because they get baggy, not because they’re dirty. Let’s fix that.
Believe it or not, there are many likely innovative solutions to make jeans de-baggy themselves, but that’s not the point. The point is we must innovate on jeans that reconfigure, and must not innovate on keeping jeans clean (though we may innovate on that down the road) and must not innovate on pockets, zippers, and stitching.
Green shaped our innovation work. We now have Green jeans that feel good and spring back after wearing and fit great on day two – no washing required. We now have Green jeans that save customers time and money while flattering their backside. But here’s the point – we would have never invented de-baggying jeans without opening our minds to Green as a way to grow our business, to Green as a way to make money. Reluctant compliance won’t get us there. Grab Green by the throat and shake it…before your competitors do.