Archive for the ‘How To’ Category
Don’t mentor. Develop young talent.
Your young talent deserves your attention. But it’s not for the sake of the young talent, it’s for the survival of your company.
Your young talent understands technology far better than your senior leaders. And they don’t just know how it works, they know why people use it. And it’s not just social media. They know how to code, they know how to prototype (I think the call it hacking, or something like that.) and they know how things fit together. And they know what’s next. But they don’t know how to get things done within your organization.
Mentoring isn’t the right word. It’s a tired word without meaning, and we’ve demonstrated we care about it only from a compliance standpoint and not a content standpoint. The mentorship checklist – set up regular meetings, meet infrequently without an agenda, lie it die a slow death and then declare compliance. Nurturing is a better word, but it has connotations of taking care. Parenting captures the essence of the work, but it doesn’t fit with the language of companies. But that may not be so bad, because the work doesn’t fit with the operations companies.
In the short term it’s inefficient to spend precious leadership bandwidth on young talent, but in the long run, it’s the only way to go. Just as the yardwork goes more slowly when your kids help, the next time it’s a bit faster. But the real benefit, the unquantifiable benefit, is the pure joy of spending time with irreverent, energetic, idealistic young people. Yes, there’s less productivity (fewer leaves raked per hour), but that’s not what it’s about. There’s growth, increased capability and shared experience that will set up the next lesson.
The biggest mistake is to come up with special “mentorship projects”. Adding work for the sake of growing talent is wrong on so many levels. Instead, help them with the work they’re expected to do. Dig in. Help them. Contribute to their projects. Go to their meetings. Provide technical guidance. Look ahead for potential problems and tell them they are looming over the horizon. Let them make the decisions. Let them choose the path, but run ahead and make sure they negotiate the corner. If they’re going to make it, let them scoot through without them seeing you. If they’re going to crash, grab the wheel and negotiate the corner with them. Then, when things have calmed down, tell them why you stepped in.
Your children watch you. They watch how you interact with your spouse; they watch how you handle stressful situations; they watch how you treat other children; they listen to what you say to them; they listen to how you say it. And when the words disagree with the unsaid sentiment, they believe the sentiment. Your children know you by your actions. You are transparent to them. They know everything about you. They know why you do things and they know what you stand for. And young talent is no different.
There is nothing more invigorating than a bright, young person willing to dig in and make a difference. Their passion is priceless. And as much as you are helping them, they are helping you. They spark new thinking; they help you see the implicit assumptions you’ve left untested for too long and then naively stomp on them and give you a save-face way to revisit your old thinking. When the toddler learns to walk, even the grandparents spring to life and spryly support them step-by-step.
Don’t call it parenting, but behave like one. Take the time to form the close relationships that transcend the generational divide. Make it personal, because it is. And when you have too much to do and too little time to invest in young talent, do it anyway. Do it for them or do it for the company, but do it.
But in the end, do it for the right reason, the selfish reason – because it the best thing for you.
Image credit – mliu92
Step-Wise Learning
At every meeting you have a chance to move things forward or hold them back. When a new idea is first introduced it’s bare-naked. In its prenatal state, it’s wobbly and can’t stand on its own and is vulnerable to attack. But since it’s not yet developed, it’s impressionable and willing to evolve into what it could be. With the right help it can go either way – die a swift death or sprout into something magical.
Early in gestation, the most worthy ideas don’t look that way. They’re ugly, ill-formed, angry or threatening. Or, they’re playful, silly or absurd. Depending on your outlook, they can be a member of either camp. And as your outlook changes, they can jump from one camp to the other. Or, they can sit with one leg in each. But none of that is about the idea, it’s all about you. The idea isn’t a thing in itself, it’s a reflection of you. The idea is nothing until you attach your feelings to it. Whether it lives or dies depends on you.
Are you looking for reasons to say yes or reasons to say no?
On the surface, everyone in the organization looks like they’re fully booked with more smart goals than they can digest and have more deliverables than they swallow, but that’s not the case. Though it looks like there’s no room for new ideas, there’s plenty of capacity to chew on new ideas if the team decides they want to. Every team can spare and hour or two a week for the right ideas. The only real question is do they want to?
If someone shows interest and initiative, it’s important to support their idea. The smallest acceptable investment is a follow-on question that positively reinforces the behavior. “That’s interesting, tell me more.” sends the right message. Next, “How do you think we should test the idea?” makes it clear you are willing to take the next step. If they can’t think of a way to test it, help them come up with a small, resource-lite experiment. And if they respond with a five year plan and multi-million dollar investment, suggest a small experiment to demonstrate worthiness of the idea. Sometimes it’s a thought experiment, sometimes it’s a discussion with a customer and sometimes it’s a prototype, but it’s always small. Regardless of the idea, there’s always room for a small experiment.
Like a staircase, a series of small experiments build on each other to create big learning. Each step is manageable – each investment is tolerable and each misstep is survivable – and with each experiment the learning objective is the same: Is the new idea worthy of taking the next step? It’s a step-wise set of decisions to allocate resources on the right work to increase learning. And after starting in the basement, with step-by-step experimentation and flight-by-flight investment, you find yourself on the fifth floor.
This is about changing behavior and learning. Behavior doesn’t change overnight, it changes day-by-day, step-by-step. And it’s the same for learning – it builds on what was learned yesterday. And as long at the experiment is small, there can be no missteps. And it doesn’t matter what the first experiment is all about, as long as you take the first step.
Your team will recognize your new behavior because it respectful of their ideas. And when you respect their ideas, you respect them. Soon enough you will have a team that stands taller and runs small experiments on their own. Their experiments will grow bolder and their learning will curve will steepen. Then, you’ll struggle to keep up with them, and you’ll have them right where you want them.
image credit — Rob Warde
There is no failure, there is only learning.
You’re never really sure how your new project will turn out, unless you don’t try. Not trying is the only way to guarantee certainty – certainty that nothing good will come of it.
There’s been a lot of talk about creating a culture where failure is accepted. But, failure will never be accepted, and nor should it be. Even the failing forward flavor won’t be tolerated. There’s a skunk-like stink to the word that cannot be cleansed. Failure, as a word, should be struck from the vernacular.
If you have a good plan and you execute it well, there can be no failure. The plan can deliver unanticipated results, but that’s not failure, that’s called learning. If the team runs the same experiment three times in a row, that, too, is not failure. That’s “not learning”. The not learning is a result of something, and that something should be pursued until you learn its name and address. And once named, made to go away.
When the proposed plan is reviewed and improved before it’s carried out, that’s not failure. That’s good process that creates good learning. If the plan is not reviewed, executed well and generates results less than anticipated, it’s not failure. You learned your process needs to change. Now it’s time to improve it.
When a good plan is executed poorly, there is no failure. You learned that one of your teams executed in a way that was different than your expectations. It’s time to learn why it went down as it did and why your expectations were the way they were. Learning on all fronts, failing on none.
Nothing good can come of using the f word, so don’t use it. Use “learn” instead. Don’t embrace failure, embrace learning. Don’t fail early and often, learn early and often. Don’t fail forward (whatever that is), just learn.
With failure there is fear of repercussion and a puckering on all fronts. With learning there is openness and opportunity. You choose the words, so choose wisely.
Image credit – IZATRINI.com
Is it novel?
Agree or not, companies think they have to grow to survive. (I don’t believe it.) For companies of all sizes and shapes, growth is the single most important forcing function. Is has tidal wave power, and whether you’re a surfer, sailor or power-boater, it’s important to respect it. More than that, when push comes to shove, it’s the only wave in town.
Companies’ recipe for growth is simple: make more, sell more. And some keep it simpler: sell more.
The best growth: sell new products or provide new services to new customers; next best: sell new to the same customers; next next best: sell more of the same to the same customers. The last flavor is the easiest, right up until it isn’t. And once it isn’t, companies must come up with new things to sell. That works for a while, until it doesn’t. Then, and only then, after exhausting all other possibilities, companies must create real newness and try to sell it to strangers.
The model works well as long as everyone in the industry follows it. But when an up-start outsider enters the market back-to-front, the wheels fall off. When they develop useful newness before you and sell it to your customers (new customers for them), that’s not good. And that’s why it’s so important to start with different — right now.
To help your company do more work that’s different, start with an inventory of your novelty. Novel work is work that creates difference, and that difference can be defined only in comparison with the state-of-the-art (what is, or the baseline system). Start with a functional analysis of your state-of-the-art. Create a block diagram of your business model, your most successful product and the service that defines your brand. Take a look at your technology and new product development projects and flag the ones that will create things that aren’t on your three functional analyses. (Improvement projects, because they improve what is, cannot be flagged as novel.)
Put all your novelty on one page and decide if you like it. (No way around it, how you respond to the level and type of novelty in your quiver is a judgment call.) If you like what you see, keep going. If you don’t, stop some improvement projects and start some projects that create useful novelty. The stopping will not come easy. Existing projects have momentum and people have personal attachment to them. The only thing powerful enough to stop them is the all-powerful growth objective. If company leaders learn the existing projects won’t meet the growth objective, the tidal wave will sweep away some lesser projects to make room for new ones.
There will be great internal pressure to add projects without stopping some, but that won’t work. Everyone is fully booked and can’t deliver on additional projects even if you tell them to. If you’re not willing to stop projects, you’re better off staying the course and waiting until you finish one before you start a project to increase your novelty score.
Novelty is good because there’s more upside potential, and improvement is good because there’s more certainty. One is not better than the other. You need both.
In the end, you’re going to have to judge if you’re happy with what you’ve got. That’s a difficult task that no one can make easier for you. But it is possible to use your judgment better. If you can clearly call out what’s novel and what’s not, you’re on your way.
Image credit – s3aphotography (image cropped)
Put your success behind you.
The biggest blocker of company growth is your successful business model. And the more significant it’s historical success, the more it blocks.
Novelty meaningful to the customer is the life force of company growth. The easiest novelty to understand is novelty of product function. In a no-to-yes way, the old product couldn’t do it, but the new one can. And the amount of seconds it takes for the customer to notice (and in the case of meaningful novelty, appreciate) the novelty is in an indication of its significance. If it takes three months of using the product, rigorous data collection and a t-test, that’s not good. If the customer turns on the product and the novelty smashes him in the forehead like a sledgehammer, well, that’s better.
It’s difficult to create a product with meaningful novelty. Engineers know what they know, marketers know what they market, and the salesforce knows how to sell what they sell. And novelty cuts across their comfort. The technology is slightly different, the marketing message diverges a bit, and the sales argument must be modified. The novelty is driven by the product and the people respond accordingly. And, the new product builds on the old one so there’s familiarity.
Where injecting novelty into the product is a challenge, rubbing novelty on the business model provokes a level 5 pucker. Nothing has the stopping power of a proposed change to the business model. Novelty in the product is to novelty in the business model as lightning is to lightning bug – they share a word, but that’s it.
Novelty in the product is novelty of sheet metal, printed circuit boards and software. Novelty in the business model is novelty in how people do their work and novelty in personal relationships. Novelty in the product banal, novelty in the business model is personal.
No tools or best practices can loosen the pucker generated by novelty in the business model. The tired business model has been the backplane of success for longer than anyone can remember. The long-in-the-tooth model has worn deep ruts of success into the organization. Even the all-powerful Lean Startup methodology can’t save you.
The healing must start with an open discussion about the impermanence of all things, including the business model. The most enduring radioactive element has a half-life, and so does the venerable business model, even the most successful.
Where novelty in the product is technical, novelty in the business model is emotional. And that’s what makes it so powerful. Sprinkling the business model with novelty is scary at a deeply personal level – career jeopardy, mortgage insecurity and family volatility are primal drivers. But if you can push through, the rewards are magical.
Your business model has shaped you into an organization that’s optimized to do what it does. You can’t create new markets and sell to new products to new customers without changing your business model. Your business model may have been your secret sauce, but the world’s tastes have changed. It’s time to put your success behind you.
Image credit — MandaRose
The Chief Do-the-Right-Thing Officer – a new role to protect your brand.
Our unhealthy fascination with ever-increasing shareholder value has officially gone too far. In some companies dishonesty is now more culturally acceptable than missing the numbers. (Unless, of course, you get caught. Then, it’s time for apologies.) The sacrosanct mission statement can’t save us. Even the most noble can be stomped dead by the dirty boots of profitability.
Though, legally, companies can self-regulate, practically, they cannot. There’s nothing to balance the one-sided, hedonistic pursuit of profitability. What’s needed is a counterbalancing mechanism of equal and opposite force. What’s needed is a new role that is missing from today’s org chart and does not have a name.
Ombudsman isn’t the right word, but part of it is right – the part that investigates. But the tense is wrong – the ombudsman has after-the-fact responsibility. The ombudsman gets to work after the bad deed is done. And another weakness – ombudsman don’t have equal-and-opposite power of the C-suite profitability monsters. But most important, and what can be built on, is the independent nature of the ombudsman.
Maybe it’s a proactive ombudsman with authority on par with the Board of Directors. And maybe their independence should be similar to a Supreme Court justice. But that’s not enough. This role requires hulk-like strength to smash through the organizational obfuscation fueled by incentive compensation and x-ray vision to see through the magical cloaking power of financial shenanigans. But there’s more. The role requires a deep understanding of complex adaptive systems (people systems), technology, patents and regulatory compliance; the nose of an experienced bloodhound to sniff out the foul; and the jaws of a pit bull that clamp down and don’t let go.
Ombudsman is more wrong than right. I think liability is better. Liability, as a word, has teeth. It sounds like it could jeopardize profitability, which gives it importance. And everyone knows liability is supposed to be avoided, so they’d expect the work to be proactive. And since liability can mean just about anything, it could provide the much needed latitude to follow the scent wherever it takes. Chief Liability Officer (CLO) has a nice ring to it.
[The Chief Do-The-Right-Thing Officer is probably the best name, but its acronym is too long.]
But the Chief Liability Officer (CLO) must be different than the Chief Innovation Officer (CIO), who has all the responsibility to do innovation with none of the authority to get it done. The CLO must have a gavel as loud as the Chief Justice’s, but the CLO does not wear the glasses of a lawyer. The CLO wears the saffron robes of morality and ethics.
Is Chief Liability Officer the right name? I don’t know. Does the CLO report to the CEO or the Board of Directors? Don’t know. How does the CLO become a natural part of how we do business? I don’t know that either.
But what I do know, it’s time to have those discussions.
Image credit – Dietmar Temps
Geometric Success Through Mentorship
Business processes and operating plans don’t get things done. People do. And the true blocker of progress is not bureaucracy; it’s the lack of clarity of people. And that’s why mentorship is so important.
My definition of mentorship is: work that provides knowledge, support and advocacy necessary for new people to get things done. New can be new to company, new to role, or new to new environments or circumstances.
Mentorship is about helping new people recognize and understand unwritten rules on how things are done; helping them see the invisible power dynamics that generate the invisible forcing function that makes things happen; and supporting them as they navigate the organizational riptide.
The first job of a mentor is to commit to spending time with a worthy mentee. Check-the-box mentorship (mentorship for compliance) does not take a lot of time. (Usually several meetings will do.) But mentorship done well, mentorship worthy of the mentee, takes time and emotional investment.
Mentorship starts with a single page definition of the projects the mentee must get done. It’s a simple spreadsheet where each project has its own row with multiple columns for the projects that define: what must get done by the end of the year, and how to know it was done; the major milestones (and dates) along the way; what was done last month; what will be done this month. After all the projects are listed in order of importance, the number of projects is reduced from 10-20 down to 3-4. The idea is to list on the front of the page only the projects that can be accomplished by a mere mortal. The remaining 16-17 are moved to the back, never to be discussed again. (It’s still one page if you use the back.)
[Note: The mentee’s leader will be happy you helped reduce the workload down to a reasonable set of projects. They knew there were too many projects, but their boss wanted them to sign up for too much to ensure there was no chance of success and no time to think.]
Once the year-end definition of success is formalized for each project, this month’s tasks are defined. Using your knowledge of organizational dynamics and how things actually get done, you tell them what to do and how to do it. For the next four weekly meetings you ask them what they and help them get the tasks done. You don’t do the tasks for them, you tell them how to do it and how to work with. Over the next months, telling morphs to suggesting.
The learning comes when your suggested approach differs from their logical, straightforward approach. You explain the history, explain the official process is outdated and no one does it that way, suggest they talk to the little-known subject matter expert who has done similar work and introduce them to the deep-in-the-org-chart stalwart who can allocate resources to support the work.
Week-by-week and month-by-month, the project work gets done and the mentee learns how to get it done. The process continues for at least one year. If you are not willing to meet 40-50 times over the course of a year, you aren’t serious about mentorship. Think that’s too much? It isn’t. That’s what it takes. Still think that’s too much? If you meet for 30 minutes a week, that’s only 20-25 hours per year. At the end of a year, 3-4 projects will be completed successfully and a new person will know how to do 3-4 more next year, and the year after that. Then, because they know the value of mentorship, they become a mentor and help a new person get 3-4 projects done. That’s a lot of projects. Done right, success through mentorship is geometric.
Companies are successful when they complete their projects. And the knowledge needed to complete the projects is not captured in the flowcharts of the official business processes – it’s captured in the hearts and minds of the people.
New people don’t know how things get done, but they need to. And mentorship is the best way to teach them. It’s impossible to calculate the return on investment (ROI) for mentorship. You either believe in mentorship or you don’t. And I believe in it.
My mentorship work is my most meaningful work, and it has little to do with the remarkable business results. The personal relationships I have developed through my mentorship work are some of the most rewarding of my life.
I urge you, for your own well-being, to give mentorship a try.
Image credit — Bryan Jones
A most powerful practice – Try It.
The first question is usually – What’s the best practice? And the second question is – Why aren’t you using it? In the done-it-before domain this makes sense. Best practices are best when inputs are tightly controlled, process steps are narrowly defined, and the desired output is known and can be formally defined.
Industry loves best practice because they are so productive. Like the printing press, best practices are highly effective when it’s time to print the same pages over and over. It worked here, so do it there. And there. And there. Use the same typeface and crank it out – page by page. It’s like printing money.
Best practices are best utilized in the manufacturing domain, until they’re not. Which best practice should be used? Can it be used as-is, or must it change? And, if a best practice is changed, which version is best? Even in the tightly controlled domain of manufacturing, it’s tricky to effectively use best practices. (Maybe what’s needed is a best practice for using best practices.)
Best practices can be good when there’s strong commonality with previous work, but when the work is purposefully different (think creativity and innovation), all bets are off. But that doesn’t stop the powerful pull of productivity from jamming round best practices into square holes. In the domain of different, everything’s different – the line of customer goodness, the underpinning technology and the processes to make it, sell it, and service it. By definition, the shape of a best practice does not fit work that has yet to be done for the first time.
What’s needed is a flexible practice that can handle the variability, volatility, and uncertainty of creativity/innovation. My favorite is called – Try It. It’s a simple process (just one step), but it’s a good one. The hard part is deciding what to try. Here are some ways to decide.
No-to-yes. Define the range of inputs for the existing products and try something outside those limits.
Less-with-far-less. Reduce the performance (yes, less performance) of the very thing that makes your product successful and try adolescent technologies with a radically lower cost structures. When successful, sell to new customers.
Lines of customer goodness. Define the primary line of customer goodness of your most successful product and try things that advance different lines. When you succeed, change all your marketing documents and sales tools, reeducate your sales force, and sell the new value to new customers.
Compete with no one. Define a fundamental constraint that blocks all products in your industry, try new ideas that compromise everything sacred to free up novel design space and break the constraint. Then, sell new products into the new market you just created.
IBE (Innovation Burst Event). Everything starts with a business objective.
There is no best way to implement the Try It process, other than, of course, to try it.
Image credit — Alland Dharmawan.
Innovation isn’t a thing in itself.
Innovation isn’t a thing in itself, and it’s not something to bolster for the sake of bolstering.
Innovation creates things (products, services, business models) that are novel, useful and successful. It’s important to know which flavor to go after, but before that it’s imperative to formalize the business objective. Like lean or Six Sigma, innovation is a business methodology whose sole intention is to deliver on the business objective. The business objective is usually a revenue or profit goal, and success is defined by meeting the objective. Successful is all about meeting the business objective and successful is all about execution.
There are a lot of things that must come together for an innovation to be successful. For an innovative product here are the questions to answer: Can you make it, certify it, market it, sell it, distribute it, service it, reclaim it? As it happens, these are the same questions to answer for any new product. In that way, innovative products are not different. But because innovation starts with novel, with innovative products the answers can be different. For an innovative product there are more “no’s” and for each no there’s a reason that starts with a C: constraint, capacity, capability, competitor, cooperation, capital. And the business objective cannot be achieved with closing the gaps.
After successful, there’s useful. Like any work based on a solid marketing methodology, innovation must deliver usefulness to the customer. Innovation or not, strong marketing is strong marketing and strong marketing defines who the customer is, how they’ll use the new service, and how they’ll benefit – the valuable customer outcome (VCO.) But with an innovative service it’s more difficult to know who the customer is, how they’ll use the service and if they’ll pay for it. (That’s the price of novelty.) But in most other ways, an innovative service is no different than any other service. Both are successful because they deliver usefulness customers, those customers pay money for the usefulness and the money surpasses the business objective.
Innovation is different because of novelty, but only in degree. Continuous improvement projects have novelty. Usually, it’s many small changes consistently applied that add up to meaningful results, for example waste reduction, improved throughput and product quality. These projects have novelty, but the novelty is the sum of small steps, all of which stay close to known territory.
The next rung on the novelty ladder is discontinuous improvement which creates a large step change in goodness provided to the customer. (Think 3X improvement.) The high degree of novelty creates broader uncertainty. Will the customer be able to realize the goodness? Will the novelty be appealing to a set of yet-to-be-discovered customers? Will they pay for it? It is worth doing all that execution work? Will it cannibalize other products? The novelty is a strong divergence from the familiar and with it comes the upside of new customer goodness and the downside of the uncertainty.
The highest form of novelty is no-to-yes. No other product on the planet could do it before, but the new innovative one can. It has the potential to create new markets, but also has the potential to obsolete the business model. The sales team doesn’t know how to sell it, the marketers don’t know how to market it and the factory doesn’t know how to make it. There new technology is not as robust as it should be and the cost structure may never become viable. There’s no way to predict how competitors will respond, there’s no telling if it will pass the regulatory requirements. And to top it off, no one is sure who the customer is or if anyone will it. But, if it all comes together, this innovation will be a game-changer.
Innovation is the same as all the other work, except there’s more novelty. And with that novelty comes more upside and more uncertainty. With novelty, too much of a good thing isn’t wonderful. Sufficient novelty must be ingested to meet the business objective, and a bit more for the long term to stay out in front.
Be clear about business objectives, deliver usefulness to customers and use novelty to make it happen. And call it whatever you want.
Image credit – Agustin Rafael Reyes
Serious Business
If you’re serious about your work, you’re too serious. We’re all too bound up in this life-or-death, gotta-meet-the-deadline nonsense that does nothing but get in the way.
If you’re into following recipes, I guess it’s okay to be held accountable to measuring the ingredients accurately and mixing the cake batter with 110% effort. When your business is serious about making more cakes than anyone else on the planet, it’s fine to take that seriously. But if you’re into making recipes, serious doesn’t cut it. Coming up with new recipes demands the freedom of putting together spices that have never been combined. And if you’re too serious, you’ll never try that magical combination that no one else dared.
Serious is far different than fully committed and “all in.” With fully committed, you bring everything you have, but you don’t limit yourself by being too serious. When people are too serious they pucker up and do what they did last time. With “all in” it’s just that – you put all your emotional chips on the line and you tell the dealer to “hit.” If the cards turn in your favor you cash in in a big way. If you bust, you go home, rejuvenate and come back in the morning with that same “all in” vigor you had yesterday and just as many chips. When you’re too serious, you bet one chip at a time. You don’t bet many chips, so you don’t lose many. But you win fewer.
The opposite of serious is not reckless. The opposite of serious is energetic, extravagant, encouraging, flexible, supportive and generous. A culture of accountability is serious. A culture of creativity is not.
I do not advocate behavior that is frivolous. That’s bad business. I do advocate behavior that is daring. That’s good business. Serious connotes measurable and quantifiable, and that’s why big business and best practices like serious. But measurable and quantifiable aren’t things in themselves. If they bring goodness with them, okay. But there’s a strong undercurrent of measurable for measurable’s sake. It’s like we’re not sure what to do, so we measure the heck out of everything. Daring, on the other hand, requires trust is unmeasurable. Never in the history of Six Sigma has there been a project done on daring and never has one of its control strategies relied on trust. That’s because Six Sigma is serious business. Serious connotes stifling, limiting and non-trusting, and that’s just what we don’t need.
Let’s face it, Six Sigma and lean are out of gas. So is tightening-the-screws management. The low hanging fruit has been picked and Human Resources has outed all the mis-fits and malcontents. There’s nothing left to cut and no outliers to eliminate. It’s time to put serious back in its box.
I don’t know what they teach in MBA programs, but I hope it’s trust. And I don’t know if there’s anything we can do with all our all-too-serious managers, but I hope we put them on a program to eliminate their strengths and build on their weaknesses. And I hope we rehire the outliers we fired because they scared all the serious people with their energy, passion and heretical ideas.
When you’re doing the same thing every day, serious has a place. When you’re trying to create the future, it doesn’t. To create the future you’ve got to hire heretics and trust them. Yes, it’s a scary proposition to try to create the future on the backs of rabble-rousers and rebels. But it’s far scarier to try to create it with the leagues of all-too-serious managers that are running your business today.
Image credit — Alan
Hands-On or Hands-Off?
Hands-on versus hands-off – as a leader it’s a fundamental choice. And for me the single most important guiding principle is – do what it takes to maintain or strengthen the team’s personal ownership of the work.
If things are going well, keep your hands off. This reinforces the team’s ownership and your trust in them. But it’s not hands-off in and ignore them sense; it’s hands-off in a don’t tell them what to do sense. Walk around, touch base and check in to show interest in the work and avoid interrogation-based methods that undermine your confidence in them. This is not to say a hands-off leader only superficially knows what’s going on, it should only look like the leader has a superficial understanding.
The hands-off approach requires a deep understanding of the work and the people doing it. The hands-off leader must make the time to know the GPS coordinates of the project and then do reconnaissance work to identify the positions of the quagmires and quicksand that lay ahead. The hands-off leader waits patiently just in front of the obstacles and makes no course correction if the team can successfully navigate the gauntlet. But when the team is about to sink to their waists, leader gently nudges so they skirt the dangerous territory.
Unless, of course, the team needs some learning. And in that case, the leader lets the team march it’s project into the mud. If they need just a bit of learning the leader lets them get a little muddy; and if the team needs deep learning, the leader lets them sink to their necks. Either way, the leader is waiting under cover as they approach the impending snafu and is right beside them to pull them out. But to the team, the hands-off leader is not out in front scouting the new territory. To them, the hands-off leader doesn’t pay all that much attention. To the team, it’s just a coincidence the leader happens to attend the project meeting at a pivotal time and they don’t even recognize when the leader subtly plants the idea that lets the team pull themselves out of the mud.
If after three or four near-drowning incidents the team does not learn or change it’s behavior, it’s time for the hands-off approach to look and feel more hands-on. The leader calls a special meeting where the team presents the status of the project and grounds the project in the now. Then, with everyone on the same page the leader facilitates a process where the next bit of work is defined in excruciating detail. What is the next learning objective? What is the test plan? What will be measured? How will it be measured? How will the data be presented? If the tests go as planned, what will you know? What won’t you know? How will you use the knowledge to inform the next experiments? When will we get together to review the test results and your go-forward recommendations?
By intent, this tightening down does not go unnoticed. The next bit of work is well defined and everyone is clear how and when the work will be completed and when the team will report back with the results. The leader reverts back to hands-off until the band gets back together to review the results where it’s back to hands-on. It’s the leader’s judgement on how many rounds of hands-on roulette the team needs, but the fun continues until the team’s behavior changes or the project ends in success.
For me, leadership is always hands-on, but it’s hands-on that looks like hands-off. This way the team gets the right guidance and maintains ownership. And as long as things are going well this is a good way to go. But sometimes the team needs to know you are right there in the trenches with them, and then it’s time for hands-on to look like hands-on. Either way, its vital the team knows they own the project.
There are no schools that teach this. The only way to learn is to jump in with both feet and take an active role in the most important projects.
Image credit – Kerri Lee Smith